So short of roleplaying a pirate, you're only screwing yourself by trying piracy. It's just barely possible for it to happen but there's no point really trying for it.Ī gattling gun that fires small bursts that recharge, does little hull damage, but wreaks havoc on crew would be neat. A modmaker should consider designing weapons that maximize crew damage while minimizing hull damage.Ī boarding mechanic might also make this doable.īut basically the answer is no. Or its found you.' Game note: Very bad things will happen if you run out of candles. Shattered Citadel Encounters is triggered when you do the Go deeper or Retrace your steps action in the Exploring the Shattered Citadel event. Too bad, because it would be a neat little mechanic if they made it functional. Shattered Citadel Encounters is a Sunless Sea Story Event. And finally I find Port Cecil by accident, in central south Zee. I seach for a couple of times and zail back to London with nothig. Feb 25 - Mar 4, 2021: Sunless Sea Feb 18 - Feb 25, 2021: Rage 2. When Admirality gave you a task, to retrive a Strategic Information from Port Cecil, the hint said, that Port Cecil is in nort-east Zee. This would also weaken your ship to the point you would be seriously hobbled for no real benefit. Dec 16, 2021: Prison Architect Dec 9, - Dec 16, 2021: Godfall Challenger Edition. It would take an absurd combination of weak weapons to manage the feat, and even then, it would be incredibly unlikely to occur. There is no way to capture ships reliably. Decided I might make my own iconography in the style of the main port portraits. Originally posted by Mrcanehdian:Can you reliably capture ships? Or is it something that isn't really a viable option? It would be fun. Currently writing my own sunless sea inspired ttrpg adventure.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |